disassemblies・digital archaeology・data preservation
Articles with tag `Konami`
Object menu, debug tools and more in Kyukyoku Sentai Dadandaan (Monster Maulers)! - Part 2

In Part 1 we examined the disabled Tool Menu, and now we’ll look at the variety of debugging tools left in, plus a couple mysteries. And then I’ll finally be done with this game… for now.
Object menu, debug tools and more in Kyukyoku Sentai Dadandaan (Monster Maulers)! - Part 1

Kyukyoku Sentai Dadandarn, meaning Ultimate Battle Squad Dadandarn and called Monster Maulers in the West, is Konami’s homage to/parody of the sentai genre of TV shows, movies and comics. It’s a solid game and pretty fun; Hardcore Gaming 101 has a good review. And I got way more than I bargained for when I started taking the game apart: so much more that I’ll be making splitting this into two posts. Here we go…
