SUDDEN DESU

disassemblies・digital archaeology・data preservation

Pocket Gal Deluxe - Debug Menu and more

Pocket Gal Deluxe - Debug Menu and more

There’s a request on mamecheat for Pocket Gal Deluxe, and I figured I’d give it a go. I played around for a bit, then discovered a nice, juicy string table with some intriguing bits of text. After a few hours of working backwards through the disassembly, I discovered a number of interesting tidbits in the data!

┇Disassembly / Analysis
🖉 by Ryou

Unused Ending in Momoko 120%

Unused Ending in Momoko 120%

The MAME hacking continues! Momoko 120% is a platform shooter with an interesting history. I’ve always enjoyed it and have begun a full disassembly of the code, partially to learn Z80 assembly and also, as always, to look for any bits of leftover or unused data. And find something I did!

┇Disassembly / Analysis
🖉 by Ryou

Tinkle Pit leftover demo screen and level select (and more!)

Tinkle Pit leftover demo screen and level select (and more!)

I’ve been playing around with the MAME debugger recently. I loaded up Tinkle Pit, a cute, simple (at first…) maze game and started playing around with altering memory values. I found what appeared to be the value for the current game mode, and after poking it for a bit, I came across an odd screen…

┇Disassembly / Analysis
🖉 by Ryou