SUDDEN DESU

disassemblies・digital archaeology・data preservation

Articles with tag `Tecmo`

Tōki Denshō may not be the most refined or serious fighting game in the world, but it’s quirky and has a unique place in Tecmo history. It’s also a miracle that the game even made it to release, suffering during development from an understaffed team, threats and bad ideas from upper management, bad location test results, and the spectre of Dead or Alive that was stealing away the few resources they had.

The details of Tōki Denshō’s development were compiled by the game’s main planner, Jun, as part of the Tōki Gentei dōjinshi. Now, more than six years after I initially promised it, here is a translation and commentary on that development diary.

┇Translation
🖉 by Ryou

A Tecmo game featuring boobs? Simply unheard of!

WARNING: This article is slightly NSFW. Turn back now if you’re in a sensitive area or are offended by low resolution pixel breasts.

┇Disassembly / Analysis
🖉 by Ryou

Tōki Denshō - Angel Eyes is an enigmatic fighting game  from Tecmo and the second (and last) game on their proprietary Tecmo Motherboard System hardware. It was quickly overshadowed by Dead or Alive and sunk into relative obscurity. It would be a stretch to call the game good, but some of its aspects, like the jarring mix of 2D and pre-rendered 3D sprites, make it oddly fascinating. While I don’t normally stray too far from the code, I branched out quite a bit to research this article and it’s been an interesting journey…