
I cut my teeth on game hacking and research in the Sonic communities of the early 2000's - Area 51, SSRG, CulT - and the Sonic arcade games were always something of an enigma to us. It's been especially exciting to see that these rarities have been finally dumped, including Cosmo Fighter.
I opened the data not expecting to find much and, unfortunately, I was correct. But there are a couple interesting tidbits worth looking at...

I've had this article half-researched and half-written for more than a year now, just sort of laying around. I've lacked the interest in finishing it because, frankly, the game is pretty awful. Well, after months of Donpachi and Dodonpachi, it's time to take a short break with something easy.
Enjoy, I guess?

And now for the article many people have been waiting for: Dodonpachi! Unfortunately, I didn't make it in time for the 20th anniversary of the game on February 5th, but oh well; better late than never right? This game seems to have a larger following than it's predecessor, so I'm sure shmup fans will enjoy the re-enabled debugging tools available to play around with. There's not much else to say, so here we go!